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Few Topics are

  • If and Switch statements , Infinite Loops , ,Advanced Flow Control,,Introduction to Real-time Concepts , Interrupt Basics , Interrupt Vector Tables , Nesting and Priorities, 
  • Software Interrupts , Volatile keyword , Shared Data Problems and Solutions , RMA Analysis , Interrupts Best Practice ,,Advanced Types, Constants and Expressions.
  • Enumerations ,Derived Types , Literals, Expressions and Evaluation ,State Machines , State Charts, Software Architecture Concepts ,Arrays and Pointer Basics
  • Arrays , Multidimensional Arrays Strings , String Conversion , Pointer Types , Pointers and Arrays , Pointers Operations ,More Pointers and Strings,Pointers to Pointers
  • Pointers to Constants, Constant Pointers ,String Libraries ,Manipulating Memory ,Best Practices for Embedded Systems ,Functions,Syntax , Variable Scope ,Recursion ,
  • Inline Functions, Software Metrics ,Static Code Analysis , Testing Techniques , Best Practices for Embedded Systems ,Structures and Unions,Structures , Unions, 
  • Driver Design , Defining APIs , Driver Models , GPIO Driver ,Scheduling Techniques,Arrays of Pointers to Functions , Function Queue Scheduling , Cooperative Scheduling ,
  • Scheduler Design, Energy Profiling , Low Power Software Design ,,Declarations,Syntax , Storage Class Specifiers , Global Variables , Type Qualifiers , Linkage Identifiers , 
  • Best Practice for Embedded Systems ,,Preprocessor,#define ,Macros ,Precedence ,Conditional Compilation ,Warnings ,#pragma ,Predefined Macros , Real-Time Operating Systems,
  • Software Concurrency , Tasks and States , Task Synchronization , Mutexes Semaphores & Queues , GPOS vs RTOS, Embedded Systems , C Language, Structure of a C Program
  • Identifiers ,Name Spaces and Scope ,Compilation & Linking , MCU Boot Process , C Best Practices for Embedded Systems, Variables, Types and Debugging,MCU Architecture
  • Program Execution ,Variables , Representing Numbers ,Type Casting , Debugging Embedded Systems, Operators and Hardware Manipulation,,Understanding Register Maps 
  • Operators ,   Bit Manipulation ,  Modulus and Shifting ,  Memory Addressing ,  Sizeof ,  Ternary Operator ,   Precedence Rules , Basic Program Flow Control
  • Software Design Cycle , Software Architecture , UML ,Flowcharts , Round Robin Scheduling , Statements , For and While Loops